The 3D Lab
The 3D Lab works with a number of rapidly developing digital techniques. Most techniques are based on three-dimensional computer models which can then be ‘printed’ as three-dimensional objects, animated, textured and used for virtual reality, augmented reality and animated film.
In the 3D Lab students can explore old and new techniques in the areas of 3D scanning, animation, printing, and modelling.
The 3D Lab engages in productive collaborations with all other workshops. The collaboration with the Internet-related media workshop has led to the development of a joint platform for integrated art and communication called ‘re:motion’.
Development of New Technic
Right now a completely new 3D printer is being developed at the Institute with a new technic that is first of its kind at the market. Participants in this development are Erik Cederberg, CEO at Cederb AB and founder of Stockholm Makerspace, Ulrika Rosengren Gustafsson, head of the Glass Workshop, RIA, Esther Ericsson, head of 3D Lab, RIA, Anneli Scheutz, Bergmans Gjuteri, Head of Bronze Workshop, RIA and interested students at RIA.
Read more about this project here! (in swedish)
There are courses and instruction in 3D scanning, printing, milling, modelling and animation.
To experiment with internet-related media, interactive systems and 3D, students have access to advanced equipment and professional software for 2D and 3D, such as web, image processing, modelling, animation and printing (three-dimensional print-outs). By working together Interactive Systems, 3D Lab, and Internet-related media workshops create a platform for cross-medial artistic practice.
Esther Ericsson, Lecturer in Fine Art with specialization in Computer Graphics Design, 3D Scanning and 3D Printing
- PC work stations
- Autodesk, Zbrush, Geomagic, Artec Studio, Gom, Unity, Adobe Creative Suite, Rhino, etc.